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Media Arts and Technology |
Events |
Time: Monday, February 8, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: David Em, Visual artist, Los Angeles
Abstract:
David Em discusses the evolution of his electronic art from 1975 to the present in terms of the interactions between ideas, tools, methodologies, economics, and social forces.
Bio:
Electronic art pioneer David Em began producing digital art in the 1970s, before the advent of personal computers. He worked as an independent artist in research laboratories, including the Xerox Palo Alto Research Center, NASA’s Jet Propulsion Laboratory, CalTech, and Apple Computer’s Advanced Technology Group. In 1994, he set up his own electronic studio in Los Angeles. His work has been featured in many publications, including Smithsonian, Newsweek, Der Spiegel, and the textbook Gardner’s Art Through the Ages, and exhibited in museums in the US, Europe, and Japan, including Centre Pompidou, the Seibu Museum in Tokyo, and the Spanish Museum of Contemporary Art.
Web: www.davidem.com.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, January 29, 1:00 - 2:00pm
Location: Music Building, room 2215
Abstract:
SenseStage is a research-creation project to develop a wireless sensor network infrastructure for live performance and interactive, real-time environments. The project is motivated by the economic and technical constraints of live performance contexts and the lack of existing tools for artistic work with wireless sensing platforms. The development is situated within professional artistic contexts and tested in real world scenarios.
In the talk the hardware design and software infrastructure, and its integration with popular media programming environments, will be discussed. Also several examples of works where the technology is used are shown: two dance performances, two media projects involving environmental data and an interactive, multi-sensory installation.
Bio:
Marije Baalman studied Applied Physics at the Technical University in Delft and graduated in February 2002 on the topic of Perceptual Acoustics. In 2001/2002 she followed the Sonology Course at the Royal Conservatory in The Hague. She completed her Ph.D. on Wave Field Synthesis and electro-acoustic music in 2007 at the Electronic Studio of the Technical University of Berlin. Currently she is a post-doctoral researcher in Computation Arts at Concordia University in Montreal. Her research goes into the use of wireless networks for live performance (such as dance and music), and installations. She has performed and exhibited work across Europe (STEIM, WORM (NL), EXIT festival (F), Club Transmediale (D)) and beyond (Electrofringe (AU)). She is a contributor to "The SuperCollider Book" (MIT Press, coming up in 2011).
In her artistic work she is interested in the realtime components of the work, in that nothing is precomposed as such, but rather the (mostly, but not exclusively) sonic output depends on realtime interactions, be it of the performer, or of the audience. Thus composition becomes more the composing of behaviours and interaction modalities, creating processes, rather than fixed sound tracks. This is expressed with tools such as physical computing (performance interfaces and/or installations), livecoding (both as a skill, as well as a performance interface), digital and analog sound processing, and improvisation.
She has collaborated with various people, amongst which Alberto de Campo, Hannes Holzl, Chris Salter, Michael Schumacher, Attakkalari Dance Company and Workspace Unlimited.
For more information about the SENSE/STAGE Project, go to: sensestage.hexagram.ca
Time: Monday, January 25, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Dr. John O'Donovan, Department of Computer Science, UCSB
Abstract:
The abundance of network data available on social web sites such as Facebook highlights a need for more dynamic and scalable visualization architectures, capable of meeting data-exploration requirements for a broad variety of users with different browsing devices and computational resources.
We believe that interactive network visualizations can be applied to more complex tasks than simple data-exploration, in that they can be used to guide, control, and/or enhance openness and trust in complex network based processes such as product recommendation on Amazon.com or reputation modeling on eBay, for example.
To enable the application of interactive network visualizations to the above problems we require a visualization framework which is interactive, scalable, and easily accessible over the web, preferably in a single-click. However, traditional network visualization tools are largely desktop-based, have poor interaction support and inherently suffer from scalability problems, especially when deployed over the web.
In this talk I will firstly introduce WiGis –a novel framework for Web-based Interactive Graph Visualizations, and then I will discuss ways in which the framework has been applied to solve a range of visualization problems, with specific focus on visual item recommendation based on live Facebook data, and the increased transparency and trust generated by the visual components.
I will explain how WiGis exemplifies the first fully web-based framework for visualizing large-scale graphs natively in a user's browser at interactive frame rates, and provide a live demonstration of interactive graph animations for up to hundreds of thousands of nodes in a browser through a novel use of asynchronous data and image transfer. I will describe some comparative experiments in which our system outperforms traditional web-based graph visualization tools by at least an order of magnitude in terms of scalability, while maintaining fast, high-quality interactions. I hope to conclude the talk with your questions and input on possible improvements to, and applications of the WiGis framework.
Bio:
John O’Donovan is post doctoral researcher in the Department of Computer Science, University of California, Santa Barbara. John received his PhD from the National University of Ireland (UCD) for his thesis entitled “Trust in the Social Web, Applications in Recommender Systems and Online Auctions” , advised by Prof. Barry Smyth. This work was nominated for the 2008 national doctoral dissertation award and is widely cited by the AI community. John also holds Masters and Bachelors (Hons.) degrees in Computer Science from UCD. During his PhD he spent one year at the Viterbi School of Engineering, University of Southern California in Los Angeles.
John’s research background is in Artificial Intelligence, with a specific focus on trust networks within social web applications and other platforms for user-provided content. Like many other areas of study relating to the web, ideas from various disciplines are combined in his work. These include, but are not limited to: data mining, user modeling, network visualization, personalization and natural language processing. His current work at UCSB focuses on network visualizations for the social web, specifically in ways they can be applied to recommendation and reputation systems.
John has had many collaborative colleagues and has co-authored over 20 international conference and journal papers, including a recent book chapter on Social Computing, published by Springer. John’s recent submission to IEEE SocialCom ‘09 received two best-paper nominations. John has served on program committees and has reviewed for fifteen conferences and journals, and he is a member of IEEE, AIAI, ECCAI and ACM.
For more information about the WiGis Project, go to: www.wigis.net/wigi
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, January 15, 5pm
Location: MAT conference room
Room 2003, Elings Hall
The talk presents research showing that music and cognition have strong links at many levels. Studies on music recognition suggest a great deal of surface information is encoded in memory. Very short excerpts of popular music can be identified with artist, title, and release date. Even when an excerpt is not identified, emotion and style judgments are consistent. At a somewhat deeper level, sensitivity to statistically frequent patterns in the sounded events enables listeners to abstract a tonal framework for encoding and remembering music and generating expectations. Violations of these expectations contribute to the emotional response to music and produce neural responses in fMRI studies. Thus, statistical learning, found for language and other perceptual domains, extends to music. An example of a link at a deep level is the empirical support found for the theory of musical tension proposed in Lerdahl’s Tonal Pitch Space model. The confirmation demonstrates that the cognitive representation of musical structure includes hierarchical trees similar to those proposed for language and that deeply theorized properties of music link to cognitive processes.
Time: Monday, January 11, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Dr. Jim Blascovich, Department of Psychology, UCSB
Abstract:
The current state of a dozen years of integrated conceptual, theoretical and empirical work at RECVEB underlying social interaction within virtual environments will be described and discussed.
Bio:
Jim Blascovich is Professor Above-Scale and past Chair of the Department of Psychology at UCSB. He co-directs the Research Center for Virtual Environments and Behavior at UCSB. He is a past president of both the Society for Personality and Social Psychology and the Society of Experimental Social Psychology. He is a member of the Academy of Behavioral Medicine Research, a charter fellow of the Association of Psychological Science, and a fellow of the American Psychological Association. Dr. Blascovich was awarded the Inaugural Australasian Social Psychology Society/Society of Personality and Social Psychology Teaching Fellowship as well as an Erskine Fellowship and a Science Prestige Lectureship at the University of Canterbury in New Zealand. He won the Gordon Allport Prize Intergroup Relations Prize for 2007. He has also received the Chancellor’s Award for Undergraduate Research at the University of California, Santa Barbara. Dr. Blascovich has served on numerous grant review panels and was appointed to the National Research Council’s Committee to Evaluate the Scientific Evidence on the Polygraph. He Chaired the Committee on Opportunities in Basic Research in the Behavioral and Social Sciences for the Military. He has served on many editorial boards of journals, including /Psychological Science and the Journal of Personality and Social Psychology, Psychological Inquiry, Media Psychology, and Presence./ Dr. Blascovich’s research has received continuous funding from the National Science Foundation for more than 20 years as well as periodic funding from many other agencies.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, December 4, 5pm
Location: MAT conference room
Room 2003, Elings Hall
Abstract:
In recent years, Makino has been working on sound installations involving spatial sound projection techniques such as Wave Field Synthesis. This talk with audio and visual examples will outline ongoing research into space/sound including the history of music/architecture, spatial audio, sound synthesis, and computer music composition.
Time: Monday, November 23, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Moderated by: Salman Bakht, MAT PhD student.
In this seminar, students and faculty will be given the chance to present and discuss ideas related to the future of MAT. The seminar will take the form of a series of presentations followed by debate among presenters and discussion by all.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Thursday, November 19, 8:30pm
Location: Karl Geiringer Concert Hall
Time: Monday, November 16, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Dr. Austin Richards, FLIR Commercial Vision Systems, Goleta CA.
Abstract:
We have come a long way from the scanning systems used in Predator to denote how an alien sees the world. The infrared camera and sensor industry is now making commercial megapixel imaging systems, as well as ultrafast sensors, ultra high frame rate sensors, and a host of detector technologies that span the infrared band of the EM spectrum.
Bio:
Dr. Austin Richards is a Senior Research Scientist at FLIR, Commercial Vision Systems in Goleta, CA. He has worked in the infrared camera industry for over ten years, is an Adjunct Professor at the Brooks Institute of Photography, and is also the author of the book "Alien Vision: Exploring the EM spectrum with Imaging Technology".
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Monday, November 9, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Stephen T. Pope - MAT, UC Santa Barbara
Abstract:
This presentation is an overview of the process of setting up and using cloud computing and remote data stores in multimedia applications. The talk will address the two questions of (1) What are the services offered by cloud computing providers such as Amazon Web Services and Google AppEngine? and (2) How does one establish and manage a cloud-based media-rich web site or multimedia data processing application service? We will investigate concrete examples from the areas of music loop analysis/matching and distributed render farms.
Bio:
Stephen T. Pope is a lecturer in the Graduate Program in Media Arts and Technology (MAT) at UCSB, and has also held appointments in the departments of Music and Computer Science at UCSB.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Monday, November 2, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Haru Ji et al - MAT, UC Santa Barbara
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Abstract:
From June 16 to July 2, 2009, several MAT artists participated in two art events in Seoul, Korea: "Machine Dreams" and "SUB/SCAPE". "Machine Dreams" was an international exhibition and symposium of advanced generative arts. Included were nineteen artworks utilizing computational processes and/or automated mathematical systems and a series of lectures from nine international presenters. "SUB/SCAPE" was a performance of audio & visual processes performed by four MAT artists: Yutaka Makino, Lance Putnam, Wesley Smith and Graham Wakefield. It was co-hosted by MAAT (Media Arts Aesthetics & Technology) from Soonsil University, Korea, and MAT from UCSB, USA. In this talk, MAT PhD candidate Haru Ji (co-curator for both events) and the four MAT artists will discuss the process of organizing and participating in these large scale international art events. It is our hope that what we have learned from this experience might help to identify and position MAT in the greater context of media arts practice around the world.
Bio:
Haru Ji is a sculptor and trans-artist researching the subject of life in art through Artificial Life world-making: creating and evolving virtual ecosystems as immersive environments. She is currently a PhD. candidate in Media Arts and Technology at the University of California Santa Barbara and a researcher in the AlloSphere Group at the California NanoSystems Institute. Haru attained a Masters of Fine Arts and a Bachelors degree in Sculpture from Seoul National University and studied image engineering, computer graphics and 3D animation at Chung-Ang University, both in Seoul, Korea. She has exhibited computational installations, digital sculptures, virtual architecture, video installations, sculptural objects and 3D animations at many exhibitions and art festivals worldwide such as ISEA, EvoWorkshops and SIGGRAPH, and has numerous publications. Recently, she has curated and organized international exhibitions, symposia and audio/visual performances to expand computational art in the media art field.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Monday, October 26, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Camilla Kydland - UC Santa Barbara
Abstract:
Facebook has over 300 million active users and an average of 40 million status updates per day. These statistics show great potential for networking sites to provide an extensive participant pool for research purposes. How many of these users, in the next 10-20 years, will fall victim to Alzheimer's disease or diabetes? How many of these status updates show signs of stress or depression? Does speaking yo your grandmother online improve her health? With the growing need for healthcare reform, what can our virtual communities do to help? The health games initiative at UCSB is attempting to answer some of these questions. This and more will be discussed in this presentation.
Bio:
Camilla Kydland is a social games entrepreneur who consults with academics and professionals to develop projects that integrate social media in novel ways. Camilla’s projects span the news and health industries and her work typically involves design schemas, prototypes, and commerce models useful for starting a business in interactive media. Her social endeavors originated in 2005, when she left her job in psychology research at the University of Pittsburgh’s Affect Analysis Group to develop sustainable projects in Zambia for Congolese refugees. Returning from Africa with renewed career perspectives, Camilla entered a graduate program at Carnegie Mellon University to receive her masters in entertainment technology, where she participated in a number of socially oriented gaming projects. She led a team to create a finalist in MTV’s games for change competition about the Darfur crisis in Sudan. Camilla has also worked in Australia to create a mobile-phone game to help pre-teen girls learn to eat healthy, multiple music games for both the young and the old, and the first interactive fountain in Atlantic City. Her first game remains a popular attraction for kids at the Carnegie Science Center of Pittsburgh.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Monday, October 19, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Matt Wright - CREATE Research Director
Abstract:
The 12th International Conference on Digital Audio Effects (DAFx) occurred Sept 1-4 in Como, Italy, and the proceedings are now online: http://dafx09.como.polimi.it/proceedings/sessions.htm In an attempt to "bring home" the conference, I will review the conference as a whole in terms of themes and general research directions, present very short synopses of a large number of presentations, and present a full version of my and Matt Stabile's paper "Spectrally Matched Click Synthesis".
Bio:
Dr. Wright is an improvising musician and computer music researcher. He plays oud, Afghan rûbab, Algerian mondol, and many other plucked lutes; Afro-Brazilian and Middle Eastern percussion; and computer-based instruments of his own design, in both traditional music contexts and experimental new works. He was the Musical Systems Designer at U.C. Berkeley's Center for New Music and Audio Technology (CNMAT) from 1993-2008, and is known for his promotion of the Sound Description Interchange Format (SDIF) and Open Sound Control (OSC) standards, as well as his work with real-time mapping of musical gestures to sound synthesis.
His dissertation at Stanford's Center for Computer Research in Music and Acoustics (CCRMA) concerned computer modeling of the perception of musical rhythm: "The Shape of an Instant: Measuring and Modeling Perceptual Attack Time with Probability Density Functions" After one year as a visiting research fellow at the University of Victoria on the theme of "Computational Ethnomusicology" he is now the Research Director at UC Santa Barbara's Center for Research in Electronic Arts and Technology (CREATE).
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Monday, October 12, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Ryan Avery - Digidesign (now Avid Audio)
Abstract:
In 1991, Pro Tools was first launched by Digidesign and quickly became the most popular sound production system in the world. For over 15 years, Digidesign (now Avid Audio) has delivered innovations to music production. Recently, the VENUE line of sound consoles are reshaping the live sound market, while the Eleven guitar brand is elevating high-end guitar processing. The first half of the talk will give an overview of the new markets being explored by Avid Audio and some new features recently added to Pro Tools, with a focus on the DSP required in each. The second part will explore the details of a DSP Engineer's role in a consumer-products company. We will discuss the importance of refactoring and optimization to allow easy re-use of signal-processing IP.
Bio:
Ryan Avery has been an Audio DSP Software Engineer at Digidesign (a part of Avid) since graduating with an MS from the MAT program at the University of California in Santa Barbara in 2006. In the past, he has helped bring integrated Elastic Audio time-stretching functionality to Pro Tools, and has established himself in the area of C/C++ optimization for algorithms on host-based and embedded systems by improving the performance of the Eleven guitar-amp simulation plug-in and other algorithms. Ryan is also a graduate of the Electrical Engineering program at the University of Colorado in Boulder, where he focused on signal-processing in embedded systems.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, October 9, 2pm
Location: CS Conference Room, 1132 Harold Frank Hall
Speaker: Lance Williams - Nokia Research Center Hollywood
Abstract:
"The Human Face Project" is a short film documenting an effort at Walt Disney Feature Animation to track and animate human facial performance, which was shown in the SIGGRAPH 2002 Electronic Theater. This presentation will outline the techniques developed in this project, and demonstrated in that film. The face tracking system we developed is an example of model-based computer vision, and exploits the detailed degrees of freedom of a geometric face model to confine the space of solutions. Optical flow and/or successive rerendering of the model are employed in an optimization loop to converge on model parameter estimates. The structure of the model permits very principled mapping of estimated expressions to different targets. Of critical importance for media applications is the handling of details beyond the resolution or degrees of freedom of the tracking model. We describe behavioral modeling expedients for realizing these details in a plausible way.
Bio:
Lance J. Williams is an Academy Award and Steven A. Coons Award winning graphics researcher who made major contributions to texture map prefiltering, shadowing algorithms, facial animation, and image-based rendering. Prior to Nokia, Lance was a software engineer for Google Earth, senior scientist at Applied Minds, Chief Scientist at Walt Disney Feature Animation, senior software engineer at DreamWorks SKG, and member of technical staff in Apple's Advanced Technology Group, where he contributed to QuickTime VR. He graduated from the University of Kansas in 1972, and attended graduate school at the University of Utah. He was awarded a Ph.D. in computer science from the University of Utah in 2000.
Time: Monday, October 5, 5:30 - 7:00pm
Location: Harold Frank Hall, room 1132 (Computer Science conference room)
Speaker: Ethan Kaplan - Warner Bros. Records
Abstract:
It used to be easy: find talent, sign a band, finance a record, release it, send them on tour, collect the checks. Rinse and repeat. Then it got difficult. Suddenly math, complexity, fans, graph structures, social network analysis and the concept of virality made the once linear process of signing to record sale as fleeting as a one-hit-wonder. The question is not how does the clock get turned back, but how does a content and artist based industry adapt? How does the artifact matter when its constituent parts, and the representation of its audience render into the same base 2?
Bio:
Ethan Kaplan is the Vice President of Technology at Warner Bros. Records and is the head of all technology at the company. This works out well since the two things Ethan loves most in the world are music and technology. At WBR, Ethan is responsible for all consumer facing web properties, technology initiatives, business development and research/development. Ethan comes from a background of conceptual art, film and technology. Prior to working at Warners, he received two Masters degrees in art from UC Santa Barbara, and pioneered the usage of the Internet in a large newspaper chain in the states. He also, at 16 years old, created the first R.E.M. website. He and Michael Stipe are now good friends. Accordingly, Almost Famous is his favorite movie.
For more information about the MAT Seminar Series, go to:
www.mat.ucsb.edu/595M.
Event flyer: Sub/Scape.
Time: Monday, June 8, 6 - 9 pm
Performances start at 8pm.
Location: California NanoSystems Institute, UC Santa Barbara.
Join us for an evening of installations, interactive presentations and performances showcasing work by Masters and Doctoral Students in the Media Arts & Technology Program at UCSB.
Located in the California Nanosystems Institute, the Media Arts and Technology program (MAT) is a transdisciplinary graduate program that fuses emergent media, computer science, engineering, electronic music and digital art research, practice, production, and theory.
Free parking permits available on arrival.
Event website: ewe.mat.ucsb.edu.
Time: Friday, June 5, 10:00 - 11:30am
Location: CNSI conference room (3001), 3rd floor, Elings Hall
Presenters: George Legrady is Professor of Media Arts in MAT and the Department of Art. Andres Burbano is an MAT PhD student in the Visual/Spatial area, and Javier Villegas is a Multimedia Engineering MAT PhD student.
Abstract:
The presentation will describe the research, development and exhibition components of the We Are Stardust interactive art installation project realized in collaboration with the NASA Spitzer Science Center at the California Institute of Technology and the Art Center College of Design, Pasadena. George Legrady will describe the conceptual and exhibition details, Andres Burbano will report on the research phase, and Javier Villegas will discuss the engineering development and realization.
For more information about We Are Stardust, go to: www.georgelegrady.com.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Tuesday, June 2, 5 - 7 pm
Location: 1610 Broida Hall, UC Santa Barbara.
Organizer: George Legrady
Coordinator: Haru Ji
MAT graduate students:
Reza Ali
Rama Hoetzlein
Lance Putnam
Wesley Smith
Graham Wakefield
Haru Ji
Time: Friday, May 29, 10:00 - 11:30am
Location: CNSI conference room (3001), 3rd floor, Elings Hall
Speaker: Nicholas Pisca
Abstract:
Nick Pisca founded the digital research lab 0001d to test cutting edge techniques in parametrics, automation and CNC technology in architecture, web, cinema and other design environments. For this particular lecture, Pisca will showcase the following 0001d projects: the Glendale Satelite Library parametric design/fabrication tool development, his new RGB-based "Spheriolithography" technique of 3d-Printing, and the Balcony-INTRUDER design/automation/CNC fabrication/installation. The GSL used content extracted from wifi signals to create laser-cut perforations in translucent plastic variable shelfing units.
The "Spheriolithography" technique is a plug-in developed by Pisca to 3d-print complex self-intersecting and open surfaces, with a latest innovation to print map textures. The Balcony-INTRUDER is a continuing project beginning with a recursive parametric propogation tool and ending with a full-scale installation in downtown Los Angeles. Lastly, he will show some upcoming film and web effects now in progress.
Bio:
Nicholas Pisca received his BSAS from UW-Milwaukee SARUP in 2003 and his MArch from SCIarc in 2006. He had focused his undergraduate studies on mathematics, architecture, and structural engineering, and his graduate academic research on 4D computational design in architectural, web, cinema and other design environments. Computationally, his algorithmic focus consisted primarily of a combination of emergent and evolutionary techniques in Rhinoscript, ActionScript and Maya MEL. He has conducted seminars and workshops at SCIarc, UCSB-MAT, OSU KSA, UW-Seattle, RMIT and various corporate firms.
The premiere architectural rationalization services firm Gehry Technologies hired Pisca in 2005 and he is the Senior Automation Consultant. He developed and instructed automation for advanced Building Information Modeling (BIM) in the parametric programs Digital Project and CATIA, and is the editor of the online resource GTWiki. In 2008, Pisca accepted the position of Lecturer at the UCSB-MAT Graduate Department. In 2009, Pisca started the online meta scripting resource 0001d BLAST and authored the book "YSYT", a scripting primer.
Link: nickpisca.com.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, May 22, 10:00 - 11:30am
Location: CNSI conference room (3001), 3rd floor, Elings Hall
Speaker: Ching-Wei Chen, Gracenote.
Abstract:
Since introducing the CDDB CD recognition service in 1996, Gracenote has been a leading provider of technologies and metadata for identifying, managing, and discovering digital music and video content. This talk will present an overview of the music identification, analysis, and recommendation technologies being developed by the Gracenote Media Technology Lab, which incorporate digital signal processing, music information retrieval, and data mining techniques.
Bio:
Ching-Wei Chen received his M.S.E.E. from the University of California, Santa Barbara in 2001, where he studied signal processing, multimedia analysis, and computer music. He worked at Dolby Laboratories for 5 years, developing and supporting the licensing of audio codec and surround sound technologies. In 2006, he joined Gracenote as a Research Engineer working on audio fingerprinting, large-scale audio feature data collection, and music analysis, classification, and recommendation.
For more information about Gracenote, go to: www.gracenote.com.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, May 15, 10:00 - 11:30am
Location: CNSI conference room (3001), 3rd floor, Elings Hall
Abstract:
LuaAV is an integrated programming environment based upon extensions to the Lua programming language to enable the tight real-time integration of computation, time, sound and space. Users can define, execute and manage scripts making use of grammar and vocabulary of the Lua language along with extensions we have provided to enable the tight real-time integration of computation, time, sound and space.
The core application of LuaAV is a simple platform upon which users can de.ne custom application environments (such as window arrangement and menu structure) and execute Lua scripts in order to actualize compositions into performances. These scripts make use of the grammar and vocabulary added by modules for OpenGL, GLV, ODE (Open Dynamics Engine), Muro (matrices, textures, shaders, vidio IO etc), computational geometry, nanosecond scheduling and clocks, OSC, MIDI, PortAudio, etc.
Recently we have integrated the LLVM compiler infrastructure into LuaAV. LLVM (Low Level Virtual Machine) is a flexible, target independent set of C++ libraries encompassing the entire compiler workflow, which can be embedded within an executing application for JIT compilation. We are using this binding to generate arbitrary audio synthesis routines at runtime that mirror the performance of optimized pre-compiled code, augmenting flexibility and expressivity for generative systems, live-coding, and compositional sketching.
LuaAV builds on OSX, Linux and Windows.
For more information about LuaAV, go to: lua-av.mat.ucsb.edu.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, April 24, 10:00 - 11:30am
Location: CNSI conference room (3001), 3rd floor, Elings Hall
Speaker: Professor David Wessel, Director of CNMAT, University of California, Berkeley.
Abstract:
In this talk I will provide an overview of recent research and performance activity at CNMAT. Topics include parallel computing for music, gestural interfaces for musical performance, speaker and microphone arrays, improvisation, and composition.
Bio:
Prof. David Wessel studied mathematics and experimental psychology at the University of Illinois and received a doctorate in mathematical psychology from Stanford in 1972. His work on the perception and compositional control of timbre in the early 70's at Michigan State University led to a musical research position at IRCAM in Paris in 1976. In 1979 he began reshaping the Pedagogy Department to link the scientific and musical sectors of IRCAM. In 1985 he established a new IRCAM department devoted to the development of interactive musical software for personal computers.
In 1988 he began his current position as Professor of Music at the University of California, Berkeley where he is Director of CNMAT. He is particularly interested in live-performance computer music where improvisation plays an essential role. He has collaborated in performance with a variety of improvising composers including Roscoe Mitchell, Steve Coleman, Ushio Torikai, Thomas Buckner, Vinko Globokar, Jin Hi Kim, Shafqat Ali Khan, and Laetitia Sonami has performed throughout the US and Europe.
Time: April 20 - 24, UC Santa Barbara.
To view the schedule of events, go to: http://www.ccs.ucsb.edu/primavera.
Time: Friday, April 24, 7 pm.
Location: Music Building, room 1145.
Admission: Free.
"Media Garden" is a combined art exhibition and performance event featuring art installations, audio-visual works, and computer music compositions by students in UCSB's Media Arts and Technology Program and Music Department. Contributors of new art include Justin Hoffman, Pehr Hovey, Andres Burbano, Aaron McLeran, Anil Camci, and Salman Bakht, as well as forceful output from instructor Matt Wright and his Rhythm Seminar.
For more information about "Media Garden" visit:
www.ccs.ucsb.edu/primavera/2009/media-garden.html.
For more information about UCSB's Primavera 2009 Festival, visit: www.ccs.ucsb.edu/primavera/2009.
Time: Friday, April 17, 10 - 11:30am
Location: CNSI conference room, 3rd floor, Elings Hall
Speaker: Charlie Roberts, PhD student in Media Arts and Technology
Abstract:
With the sudden ubiquity of multitouch devices and nearly a billion iPhone apps downloaded to date, iPhone development provides both the potential for income and HCI research opportunities. The first portion of my presentation will focus on my experiences delivering my first iPhone application, Visual Metronome, with emphasis on how the App Store works and the processes for app submission and management. I will then touch on the early stages of my research into creating an iPhone interface for use in the AlloSphere. Finally I will give an introduction into the technical aspects of app development by looking at the iPhone SDK and introducing some very simple applications and tricks.
Bio:
Charlie Roberts is currently pursuing his PhD in Media Arts and Technology from UCSB after earning his MA in Education from Columbia and studying music as an undergrad at James Madison University. Prior to beginning graduate school he taught classes on audio production and web development at Expression College for Digital Arts in Emeryville, CA. He has also led classes on web development and streaming media at Columbia University and various design conventions across the country. His current research is focused on hardware and software interfaces for live performance, and he has released several award winning software packages for OS X that reflect this interest. He recently started a company, One More Muse, focused on iPhone application development. He plays music in his spare time and has been spectacularly unsuccessful in his attempts to make cheese.
Location: transLAB (room 2615) and Experimental Visualization Lab (room 2611). Elings Hall, 2nd floor.
Hours: Mon: 12-5, Tues, Thurs, Fri: 11-1 + 2-5, closed Wednesdays.
Opening reception: Thursday, February 12, 5 - 8 pm
"Scalable Relations" is a UC-wide series of exhibitions that explore digital media's capability of representing vast amounts of data in constantly evolving relations. Organized by Christiane Paul, Adjunct Curator of New Media Arts at the Whitney Museum of American Art, "Scalable Relations" features media artworks by the faculty of the distinguished UC Digital Arts Research Network (DARnet).
For more information about the "Scalable Relations" series of exhibitions, visit: www.ucdarnet.org/scalablerelations.
For more information about the University of California Digital Arts Research Network (ucDARnet), visit: www.ucdarnet.org.
Marcos Novak |
Marcos Novak |
Ruth West, JP Lewis, Todd Margolis, Joachim Gossman, Jurgen Schulze |
Ruth West, JP Lewis, Todd Margolis, Joachim Gossman, Jurgen Schulze |
Time: Friday, March 13, 2 - 3:30 pm
Location: Webb Hall, room 1100 (east of Davidson Library - see map).
Speaker: Professor Roope Raisamo, University of Tampere, Finland.
Abstract:
In this talk Professor Roope Raisamo will introduce Tampere Unit for Computer-Human Interaction (TAUCHI) and its research groups. Special focus will be given for the research on multimodal interfaces where haptics is used as one of the interaction modalities. I will introduce our projects doing basic and applied research on haptics, and the latest developments on the use of haptics in mobile contexts. Collaboration with Stanford University and UC Santa Barbara will also be introduced.
Bio:
Roope Raisamo received his Ph.D. in computer science in 1999 at the University of Tampere. He has been doing research on human-computer interaction since 1995 specializing in multimodal interaction and constructive user interface research. Since 1998 he has worked as a full professor at the University of Tampere, appointed in a permanent position in 2003. Prof. Raisamo has been the supervisor, examiner or reviewer of 7 Ph.D. theses. He is the author for more than 70 articles in scientific journals and conferences. His research interests are in the fields of haptic interaction, bimanual interaction, multimodal information presentation, proactive and intelligent environments and multimodal interfaces for the visually impaired children. Since September 2004 he has been coordinating the MICOLE project (Multimodal Collaboration Environment for Inclusion of Visually Impaired Children), funded by the European Union. Presently he coordinates a joint research project with Prof. Mark Cutkosky from Stanford, having active collaboration with Nokia and other Finnish companies studying mobile haptics.With UC Santa Barbara, there is a joint project focusing on multimodal interaction in pervasive games, including gestures and computer vision.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, March 6, 2 - 3:30 pm
Location: Webb Hall, room 1100 (east of Davidson Library - see map).
Speakers: Andy Wilson and Hrvoje Benko, Microsoft Research.
Abstract:
What started as a modest incubation effort has grown into the Surface Computing group at Microsoft. Surface, its first product, is but one example of an exciting new category of form factors and user experiences. In this talk we would like to present a number of research projects that share the Surface Computing vision but push in different directions. For example, PlayAnywhere is a compact tabletop projection-vision system which explores a number of new interactions on everyday surfaces, while TouchLight combines a transparent projection screen material with computer vision techniques, and FourBySix allows multiple designers to gather around a large-format Surface. We've even brought Surface technology to spherical displays, and, most recently, dome projection displays. In addition to new form factors, we are also examining ways to structure Surface interactions that go beyond traditional point cursor models. For example, Surface input may be embedded in a gaming physics simulation to obtain realistic manipulations based on friction and collisions. Finally, we will describe some recent work applying newly developed range-sensing cameras to enable new interactions above the surface. All of these new systems have the potential of changing the way we relate to computing, but they also pose serious challenges because they are so different from today's desktop computing.
Bios:
Andy Wilson is a member of the Adaptive Systems and Interaction group at Microsoft Research. There he has been applying sensing techniques to enable new styles of human-computer interaction. His interests also include machine learning, gesture-based interfaces, inertial sensing and display technologies. In 2002 he helped found the Surface Computing group at Microsoft. Before joining Microsoft, Andy obtained his BA at Cornell University, and MS and PhD at the MIT Media Laboratory. Publications and videos of his work are located at research.microsoft.com/~awilson.
Hrvoje Benko is a researcher in the Adaptive Systems and Interaction group at Microsoft Research. His research is on novel surface computing technologies and their impact on human-computer interaction. His recent work focused on spherical multi-touch displays and freehand gestural interactions in the 3D space above the tabletop. He obtained his PhD at Columbia University, working on augmented reality projects that combined immersive experiences with interactive tabletops. More information can be found at research.microsoft.com/~benko.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Time: Friday, February 27, 2 - 3:30 pm
Location: Webb Hall, room 1100 (east of Davidson Library - see map).
Speaker: Dr. Matthew Wright, CREATE Research Director, UCSB
Abstract:
Overview of sound perception and cognition: if you want to work with sound, given the way human hearing functions, what exactly do you have to work with?
Another way of thinking about it: if you wanted to "sonify" some data, what parameters of sound are available for your mapping? I'm inspired by Tufte's amazing books on how to present information visually and wish there were something analogous for the sound domain. So I propose to speed through a huge amount of material going for coverage rather than depth, but with some demos to keep things grounded, hopefully with lots of questions and interactivity. Topics could include:
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Hosted by the Department of Electrical and Computer Engineering.
Time: Monday, February 23, 2 pm.
Location: Engineering Science Building, room 1001.
Abstract:
Sensor networks have been proposed for various commercial, industrial, scientific, and military applications. In this seminar, we consider three different classes of acoustical beamforming arrays. The first array uses four uniformly-spaced hearing aid microphones to perform a steerable array based on the maximum-energy criterion for hearing aid applications. The second array uses randomly distributed microphones to perform wideband beamforming based on a maximum eigenvector array for vehicle detection, localization, and signal enhancement. The third array is based on the Approximate Maximum-Likelihood (AML) criterion to estimate single or multiple acoustic sources for near-field localization and far-field direction-of-arrival estimations. This array is capable of various beamforming and nulling operations. Several wired wireless experimental arrays have been implemented for various applications. We will present some recent bio-complexity applications to field monitoring, detection, and localization of woodpecker and marmot. Various sound demonstrations will also be given.
Biography:
Kung Yao received the B.S.E. (Highest Honors), M.A. and Ph.D. degrees in electrical engineering all from Princeton University, Princeton, N.J. Then he was a NAS-NRC Postdoctoral Fellow at UC Berkeley. Presently, he is a Distinguished Professor in the Electrical Engineering Department at UCLA. In 1985-1988, he served as an Assistant Dean of the School of Engineering and Applied Science (SEAS) at UCLA. His research and professional interests include sensor networks, communication theory, and signal/array processing. Dr. Yao received the 1993 IEEE Signal Processing Society Senior Award in VLSI Signal Processing and the 2008 Joint IEEE Communication Theory Society & IEEE Information Theory Society Paper Award. He is the co-editor of a two volume series of an IEEE Reprint Book on "High Performance VLSI Signal Processing", IEEE Press, 1997. He held the Royal Society Kan Tong Po Visiting Professorship at the Hong Kong Polytechnic University in 2007. Dr. Yao is an IEEE Life Fellow. He has served as associate editors of various sensor networking and communication journals and also organized various sessions in these topics. He has been the PI and Co-PI of various government and industrial sensor networking and communication research grants in recent years. He is a research faculty in the National Science Foundation funded Center on Embedded Networked Sensing (CENS) at UCLA.
Departmental Host: Professor Upamanyu Madhow, Electrical & Computer Engineering.
The UCSB Corwin Chair, Clarence Barlow, and the Department of Music will present a three-day event at UCSB, with pioneers in the field of electronic and computer music: composers Jean Claude-Risset and John Chowning, and software engineer Max Mathews.
Lectures: Saturday and Sunday February 21 and 22 at 2 pm.
Location: Karl Geiringer Hall.
Concerts: Friday, Saturday and Sunday, February 20 - 22 at 7 pm.
Location: Lotte Lehmann Concert Hall
The concerts will feature electronic works by John Chowning, Jean-Claude Risset, and Max Mathews, as well as UCSB composers Clarence Barlow, JoAnn Kuchera-Morin, and Curtis Roads.
Admission is free.
Opening: Thursday, February 19, 5 - 6 pm.
Location: McCune Conference Room, 6020 Humanities and Social Sciences Building.
The Limits of Knowledge art exhibition poses a question: what are the possibilities of knowledge in the visual field? This exhibition tests the boundaries of visual representation as it explores the process by which truth - or the appearance of truth - is made visible. Three artists envision the ways in which skepticism, doubt and uncertainty can shape and interrogate our understanding of truth and objectivity. The exhibition will be held in tandem with the Limits of Knowledge symposium.
Exhibition participants will be Jean-Pierre Hébert, Lisa Jevbratt, and Gail Wight. Jean-Pierre Hébert is an independent artist as well as the artist in residence at the Kavli Institute for Theoretical Physics. Gail Wight works as a conceptual artist and Associate Professor of Art and Art History at Stanford University. Lisa Jevbratt is Associate Professor of Art and the Media Arts and Technology Graduate Program at UCSB. Sponsored by the Department of the History of Art and Architecture, UCSB Graduate Division and the Interdisciplinary Humanities Center.
For more information, visit: www.arthistory.ucsb.edu.
"Why stop at sight and sound? Active, whole body motion and vibration feedback can be used to reach new levels of immersion and interactivity".
Time: Friday, February 6, 2 - 3:30 pm
Location: Webb Hall, room 1100 (east of Davidson Library - see map).
Speaker: Randolph Crowson, www.crowsontech.com
Abstract:
In our interaction with the world we commonly experience Full-body as well as Haptic vibration sensations that provide a great deal of information about our surroundings. These sensations provide a powerful contribution to our environment perception and our emotional state. By reproducing motion/vibration sensations in a home theater or lab, we can create new art or vastly improve Video Games, Movies, VR Environments and Music.
The tools required to record, manipulate and reproduce real-world vibration are currently available and relatively inexpensive. Several recording methods and applications will be presented as well as demonstrations of audio/video/motion art. Crowson Technology motion recording tools and Tactile Motion Actuators will be made available for hands-on experience.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
The Workshop on Media Arts, Science, and Technology (MAST) will take place on January 29-30 in Corwin Pavilion at UCSB. The following MAT people will present their work:
Time: 8:08 p.m.
Location: Karl Geiringer Hall (Music 1250), free admission.
This program features works by students composers Brian Hansen, Luke Taylor, Salman Bakht (MAT), Anil Camci (MAT), Katherine Saxon, and Ceci Pasqueira.
Performers include Mariano Mora McGinity (MAT), Pietro Dossena, Ramin Haghjoo, Melyssa Jewell, Sasha Metcalf, Emil Margolis, Andrew McIntyre, Cecilia Pesqueira, Katie Saxon, Blythe Tai, and Nathaniel Werner.
Robin Bisio, Catherine Bennett and MAT graduate student Wesley Smith present a multimedia event for the 2009 Santa Barbara International Film Festival. Come and see where dance, music and video create experimental media bliss.
Time: Saturday Jan. 24, 6 p.m. - 8 p.m. ongoing
Location: Yoga Soup, 28 Parker (shoes left at the door)
Free, no festival passes required.
Musicians: Jim Connolly, Amelia Nuding and Charlie Roberts.
Dancers: Leila Drake, Cybil Gilbertson, Nicole Helton, Sarah Pon,
Dorrie Tames Powell, Melissa Ullom and Emily Wheeler.
Time: Friday, January 23, 2 - 3:30 pm
Location: Webb 1100 (east of Davidson Library - see map).
Speaker: Sei Ikeda
Image Processing Laboratory, Graduate School of Information Science, Nara Institute of Science and Technology.
Abstract:
Virtualizing real world into computational form enables us to extend our field of activity. One of materialization of this concept is telepresence systems providing a rich sense of presence in a remote site. This sense can be created by reproducing our field of view. The main problems in this field are always how to improve and evaluate the sense. My approach to improve the sense of presence is to use high-resolution and wide-field-of-view videos acquired with an omnidirectional multi-camera system. In this presentation, first, I will introduce my early research: calibration of this camera system and presentation of such videos for telepresence. Next, I will show my ongoing research: measurement of vergence eye movement for evaluation of the sense of self linear acceleration.
For more information about the MAT 595M Seminar Series, go to:
www.mat.ucsb.edu/595M.
Ten students from the Laguna Blanca Senior Science Seminar class discussed computing, interactivity, research, and other topics, and saw descriptions and demos of several ongoing research projects, presented by Prof. Matthew Turk and several Four Eyes Lab and MAT graduate students.
Instructor: Matt Wright, CREATE Research Director.
Location: South Hall, room 4430. The first meeting will be Thursday, January 8.