public class GWinApplet extends PApplet implements GConstants, GConstantsInternal
PApplet.RendererChangeException
Component.BaselineResizeBehavior
Modifier and Type | Field and Description |
---|---|
int |
appHeight |
int |
appWidth |
boolean |
autoClear |
int |
bkColor |
PImage |
bkImage |
String |
mode |
GWindow |
owner |
args, ARGS_BGCOLOR, ARGS_DISPLAY, ARGS_EDITOR_LOCATION, ARGS_EXTERNAL, ARGS_FULL_SCREEN, ARGS_HIDE_STOP, ARGS_LOCATION, ARGS_PRESENT, ARGS_SKETCH_FOLDER, ARGS_STOP_COLOR, DEFAULT_HEIGHT, DEFAULT_WIDTH, defaultSize, displayHeight, displayWidth, EXTERNAL_MOVE, EXTERNAL_STOP, finished, firstMouse, focused, frame, frameCount, frameRate, g, height, javaVersion, javaVersionName, key, keyCode, keyEvent, keyPressed, MIN_WINDOW_HEIGHT, MIN_WINDOW_WIDTH, mouseButton, mouseEvent, mousePressed, mouseX, mouseY, online, paused, pixels, platform, pmouseX, pmouseY, recorder, requestImageMax, sketchPath, useNativeSelect, useQuartz, width
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
ALPHA_BLOCK, ALPHA_PICK, BACKGROUND, BLUE_SCHEME, CLOSE_WINDOW, CTRL_ANGULAR, CTRL_HORIZONTAL, CTRL_VERTICAL, CYAN_SCHEME, DECIMAL, EXIT_APP, EXPONENT, FAMILY, FOREGROUND, GOLD_SCHEME, GREEN_SCHEME, INTEGER, KEEP_OPEN, ORANGE_SCHEME, ORIENT_LEFT, ORIENT_RIGHT, ORIENT_TRACK, POSTURE, POSTURE_OBLIQUE, POSTURE_REGULAR, PURPLE_SCHEME, RED_SCHEME, SCHEME_10, SCHEME_11, SCHEME_12, SCHEME_13, SCHEME_14, SCHEME_15, SCHEME_8, SCHEME_9, SCROLLBAR_HORIZONTAL, SCROLLBAR_VERTICAL, SCROLLBARS_AUTOHIDE, SCROLLBARS_BOTH, SCROLLBARS_HORIZONTAL_ONLY, SCROLLBARS_NONE, SCROLLBARS_VERTICAL_ONLY, SIZE, STRIKETHROUGH, STRIKETHROUGH_OFF, STRIKETHROUGH_ON, SUPERSCRIPT, SUPERSCRIPT_OFF, SUPERSCRIPT_SUB, SUPERSCRIPT_SUPER, USER_COL_SCHEME, WEIGHT, WEIGHT_BOLD, WEIGHT_DEMIBOLD, WEIGHT_DEMILIGHT, WEIGHT_EXTRA_LIGHT, WEIGHT_EXTRABOLD, WEIGHT_HEAVY, WEIGHT_LIGHT, WEIGHT_MEDIUM, WEIGHT_REGULAR, WEIGHT_SEMIBOLD, WEIGHT_ULTRABOLD, WIDTH, WIDTH_CONDENSED, WIDTH_EXTENDED, WIDTH_REGULAR, WIDTH_SEMI_CONDENSED, WIDTH_SEMI_EXTENDED, YELLOW_SCHEME
ALL_METHOD, CLIP_RUN, COMBI_MODES, DRAW_METHOD, EXCP_IN_HANDLER, grid, I_CL, I_COVERED, I_CR, I_INSIDE, I_MODES, I_NONE, I_TL, I_TR, KEY_METHOD, MERGE_RUNS, MISSING, MOUSE_METHOD, NONEXISTANT, OFF_CONTROL, OVER_CONTROL, pen_1_0, pen_2_0, pen_3_0, pen_4_0, POST_METHOD, PRE_METHOD, PRESS_CONTROL, RUNTIME_ERROR, TINT_FOR_ALPHA
ADD, ALPHA, ALPHA_MASK, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUE_MASK, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_ACCURATE_2D, DISABLE_ACCURATE_TEXTURES, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_CACHE, DISABLE_TEXTURE_MIPMAPS, DISABLE_TRANSFORM_CACHE, DODGE, DOWN, DXF, ELLIPSE, ENABLE_ACCURATE_2D, ENABLE_ACCURATE_TEXTURES, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_CACHE, ENABLE_TEXTURE_MIPMAPS, ENABLE_TRANSFORM_CACHE, ENTER, EPSILON, ERODE, ERROR_BACKGROUND_IMAGE_FORMAT, ERROR_BACKGROUND_IMAGE_SIZE, ERROR_PUSHMATRIX_OVERFLOW, ERROR_PUSHMATRIX_UNDERFLOW, ERROR_TEXTFONT_NULL_PFONT, ESC, EXCLUSION, GIF, GRAY, GREEN_MASK, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, RED_MASK, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPHERE, SPOT, SQUARE, SUBTRACT, TAB, TARGA, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
Constructor and Description |
---|
GWinApplet(String mode) |
Modifier and Type | Method and Description |
---|---|
void |
draw()
INTERNAL USE ONLY
Use addDrawHandler in GWindow to activate this method |
void |
mouseEvent(MouseEvent event)
INTERNAL USE ONLY
Use addDMouseHandler in GWindow to activate this method |
void |
pre()
INTERNAL USE ONLY
Use addPreHandler in GWindow to activate this method |
void |
setBackground(int col)
INTERNAL USE ONLY
Use the equivalent method in GWindow |
void |
setup()
INTERNAL USE ONLY
The PApplet setup method to intialise the drawing surface |
abs, abs, acos, addListeners, alpha, ambient, ambient, ambient, ambientLight, ambientLight, append, append, append, append, append, append, applyMatrix, applyMatrix, applyMatrix, applyMatrix, applyMatrix, arc, arraycopy, arrayCopy, arraycopy, arrayCopy, arraycopy, arrayCopy, asin, atan, atan2, background, background, background, background, background, background, background, beginCamera, beginContour, beginPGL, beginRaw, beginRaw, beginRecord, beginRecord, beginShape, beginShape, bezier, bezier, bezierDetail, bezierPoint, bezierTangent, bezierVertex, bezierVertex, binary, binary, binary, binary, blend, blend, blendColor, blendMode, blue, box, box, brightness, camera, camera, ceil, clip, color, color, color, color, color, color, color, color, colorMode, colorMode, colorMode, colorMode, concat, concat, concat, concat, concat, concat, concat, constrain, constrain, copy, copy, cos, createFont, createFont, createFont, createGraphics, createGraphics, createGraphics, createImage, createInput, createInput, createInputRaw, createOutput, createOutput, createPath, createPath, createReader, createReader, createReader, createShape, createShape, createShape, createShape, createWriter, createWriter, createWriter, cursor, cursor, cursor, cursor, curve, curve, curveDetail, curvePoint, curveTangent, curveTightness, curveVertex, curveVertex, dataFile, dataPath, day, debug, degrees, delay, destroy, die, die, directionalLight, displayable, dispose, dist, dist, edge, ellipse, ellipseMode, emissive, emissive, emissive, endCamera, endContour, endPGL, endRaw, endRecord, endShape, endShape, exec, exit, exp, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, expand, fill, fill, fill, fill, fill, fill, filter, filter, filter, floor, flush, focusGained, focusGained, focusLost, focusLost, frameRate, frustum, get, get, get, getCache, getExtension, getMatrix, getMatrix, getMatrix, green, handleDraw, hex, hex, hex, hex, hint, hour, hue, image, image, image, imageMode, init, insertFrame, isGL, join, join, keyPressed, keyPressed, keyReleased, keyReleased, keyTyped, keyTyped, lerp, lerpColor, lerpColor, lightFalloff, lights, lightSpecular, line, line, link, link, loadBytes, loadBytes, loadBytes, loadFont, loadImage, loadImage, loadPixels, loadShader, loadShader, loadShape, loadStrings, loadStrings, loadStrings, loadStrings, loadTable, loadTable, loadXML, loadXML, log, loop, mag, mag, main, main, main, map, mask, mask, match, matchAll, max, max, max, max, max, max, method, millis, min, min, min, min, min, min, minute, modelX, modelY, modelZ, month, mouseClicked, mouseClicked, mouseDragged, mouseDragged, mouseEntered, mouseExited, mouseMoved, mouseMoved, mousePressed, mousePressed, mouseReleased, mouseReleased, nf, nf, nf, nf, nfc, nfc, nfc, nfc, nfp, nfp, nfp, nfp, nfs, nfs, nfs, nfs, noClip, noCursor, noFill, noise, noise, noise, noiseDetail, noiseDetail, noiseSeed, noLights, noLoop, norm, normal, noSmooth, noStroke, noTexture, noTint, open, open, openStream, orientation, ortho, ortho, ortho, paint, param, parseBoolean, parseBoolean, parseBoolean, parseBoolean, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseByte, parseChar, parseChar, parseChar, parseChar, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseFloat, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, parseInt, pause, perspective, perspective, point, point, pointLight, popMatrix, popStyle, pow, print, print, print, print, print, print, print, print, print, printCamera, println, println, println, println, println, println, println, println, println, println, printMatrix, printProjection, pushMatrix, pushStyle, quad, quadraticVertex, quadraticVertex, radians, random, random, randomSeed, rect, rect, rect, rectMode, red, redraw, registerDispose, registerDraw, registerKeyEvent, registerMethod, registerMouseEvent, registerPost, registerPre, registerSize, removeCache, removeListeners, requestImage, requestImage, resetMatrix, resetShader, resetShader, resume, reverse, reverse, reverse, reverse, reverse, reverse, reverse, rotate, rotate, rotateX, rotateY, rotateZ, round, run, runSketch, saturation, save, saveBytes, saveBytes, saveBytes, saveFile, saveFrame, saveFrame, savePath, saveStream, saveStream, saveStream, saveStream, saveStream, saveStrings, saveStrings, saveStrings, scale, scale, scale, screenX, screenX, screenY, screenY, screenZ, second, selectFolder, selectFolder, selectFolder, selectFolder, selectInput, selectInput, selectInput, selectInput, selectOutput, selectOutput, selectOutput, selectOutput, set, set, setCache, setMatrix, setMatrix, setMatrix, setupExternalMessages, setupFrameResizeListener, shader, shader, shape, shape, shape, shapeMode, shearX, shearY, shininess, shorten, shorten, shorten, shorten, shorten, shorten, shorten, showDepthWarning, showDepthWarningXYZ, showMethodWarning, showMissingWarning, showVariationWarning, sin, size, size, size, sketchFile, sketchFullScreen, sketchHeight, sketchPath, sketchQuality, sketchRenderer, sketchWidth, smooth, smooth, sort, sort, sort, sort, sort, sort, sort, sort, sort, sort, specular, specular, specular, sphere, sphereDetail, sphereDetail, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, splice, split, split, splitTokens, splitTokens, spotLight, sq, sqrt, start, status, stop, str, str, str, str, str, str, str, str, str, str, stroke, stroke, stroke, stroke, stroke, stroke, strokeCap, strokeJoin, strokeWeight, style, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, subset, tan, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textAscent, textDescent, textFont, textFont, textLeading, textMode, textSize, texture, textureMode, textureWrap, textWidth, textWidth, textWidth, thread, tint, tint, tint, tint, tint, tint, translate, translate, triangle, trim, trim, unbinary, unhex, unregisterDispose, unregisterDraw, unregisterKeyEvent, unregisterMethod, unregisterMouseEvent, unregisterPost, unregisterPre, unregisterSize, update, updateListeners, updatePixels, updatePixels, urlDecode, urlEncode, vertex, vertex, vertex, vertex, vertex, year
getAccessibleContext, getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, isActive, isValidateRoot, newAudioClip, play, play, resize, resize, setStub, showStatus
add, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getInsets, getLayout, getListeners, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, remove, remove, removeAll, removeContainerListener, removeNotify, setComponentZOrder, setFocusCycleRoot, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, setLayout, transferFocusDownCycle, validate
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, reshape, revalidate, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle
public GWindow owner
public int appWidth
public int appHeight
public String mode
public int bkColor
public PImage bkImage
public boolean autoClear
public GWinApplet(String mode)
public void setup()
public void setBackground(int col)
col
- public void pre()
public void draw()
public void mouseEvent(MouseEvent event)
Processing library G4P by Peter Lager. (C) 2012