ROW:
1: Default fill and stroke, White fill, Black stroke
2: Normal Material
3: Magenta stroke, no fill
4: Bright green fill, no stroke
5: Cat texture, no stroke (note: uvs aren't geom specific, stretching will occur)

TESTS: plane(), box(), cylinder(), cone(), torus(), sphere(), rect()
default fill and stroke, fill(), stroke(), noStroke(), noFill(), normalMaterial(), texture()

FPS should average higher than 45 FPS on modern laptop/desktop