Hi, I've updated the website to include the GLSL code I demonstrated in class on Tuesday. Also, I've added some more resources to the References & Resources section of the class webpage-- take a look at the GPU Gems series and also some of the other GPU Programming links. Some of these are not specific to GLSL, (e.g., the CG book and the ShaderX and D3D books), but it should be easy to translate the concepts and implementations to GLSL.
Also, Jon Ventura and (possibly) Cha Lee for the Four Eyes lab are giving a short presentation on Thursday.
-Angus
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