Ecotone is a nutrient dynamics simulation
which aims to explore how rational agents within a dynamic
system evolve to occupy a particular niche within that
system.
An ecotone is a transition area between two different ecological
communities that exhibits competition between organisms
common to both. The etymology of
-tone is the
Greek
tonos, meaning tension. That is, it is an area where
organisms are in the process of vying for resources and potentially
of adapting to new niches. Our simulation is
concerned with the tension of unstable and initially
random populations adapting or failing to adapt in competition
with each other.
Users can interact with Ecotone to manipulate the enviroment by
tuning various parameters
such as the speed and direction of the sun and wind, the nutrient composition of the soil,
and the density and growth rate of plant life.
Additionally, users can control a host of variables that describe the
knowledge bases of the organisms, which effect the ability of carnivores to hunt and herbivores to
flee.
Ectone was initially created in collaboration with Karl Yerkes.
[git repository]
[project write-up.pdf]