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George Legrady Professor of Interactive Media at the University of California, Santa Barbara holds a joint appointment in the Media Arts & Technology graduate program and the department of Art. |
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| Research Focus | My current research addresses data collection,
data processing methodologies and data visualization presented simultaneously
in interactive installations and the internet. The projects make use of self-organizing
systems and algorithmically generated visualizations. I have integrated digital processes into my artistic work since the mid-1980's, investigating 2 different directions: methodologies to address the organization of cultural data, and new forms of visualization coming out of algorithmic processes. |
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| Current Projects | There are currently 3 projects
active: |
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| Analog to Digital | Prior to my involvement with computer based research
begun in the early 1980s, I was involved with formal, conceptual,
and theoretical models to examine the conventions of another technological
representational medium: the photographic image. The semantics of photographic
representation and the production of cultural and syntactic meaning generated
through the photographs mechanical and technological visualization
were the key topics of these investigations. These include archaeological
or archive classification, sampling and fragmenting of information, recontextualizing
found materials, strategies of linguistic and semiotic structuring, the
analysis of cultural narrative construction and other modes of information
management that have entered art practice through the conceptual art movement
of the 1960s. Artistic methods of that era that have served as references
for my current work include archive classification work, algorithmic based
instructions, some conceptual artists' conditional propositions and narrative
systems, and the socio-political investigations of artworks that engage
in critical discourse. |
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