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Physics-based character skinning using multi-domain subspace deformations.
T. Kim and Doug James Symposium on Computer Animation (SCA) 2011. (Awarded Best Paper)
[Project] [PDF] [Source]
YouTube: [Full Video]
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Skipping steps in deformable simulation with online model reduction.
T. Kim and Doug James SIGGRAPH Asia 2009.
[Project] [PDF] [Source]
YouTube: [Full Video]
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Wavelet turbulence for fluid simulation.
T. Kim, Nils Thürey, Doug James, and Markus Gross SIGGRAPH 2008.
[Project] [PDF] [Source]
YouTube: [Full Video]
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Optimizing cubature for efficient integration of subspace deformations.
Steven An, T. Kim, and Doug James SIGGRAPH Asia 2008.
[Project] [PDF] [Source]
YouTube: [Full Video]
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Hardware-aware analysis and optimization of Stable Fluids.
T. Kim Symposium on Interactive 3D Computer Graphics and Games (I3D) 2008.
[Project] [PDF]
YouTube: [Full Video]
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A simple boiling module.
T. Kim and Mark Carlson Symposium on Computer Animation (SCA) 2007.
[Project] [PDF] [Source]
YouTube: [Beaker]
[Faucet]
[Spheres]
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Feature-guided dynamic texture synthesis on continuous flows
Rahul Narain, Vivek Kwatra, Huai-Ping Lee, T. Kim, Mark Carlson, Ming Lin Eurographics Symposium on Rendering (EGSR) 2007.
[Project] [PDF]
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Stable advection-reaction-diffusion with arbitrary anisotropy
T. Kim and Ming Lin Computer Animation and Social Agents (CASA) 2007.
[Project] [PDF]
YouTube: [Cavity]
[Pipes]
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Fast animation of lightning using an adaptive mesh
T. Kim and Ming Lin
IEEE Transactions on Visualization and Computer Graphics (TVCG) 2007.
[Project] [PDF] [Source]
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Fast simulation of laplacian growth
T. Kim, Jason Sewell, Avneesh Sud, Ming Lin
IEEE Computer Graphics and Applications (CG&A) 2007.
[Project] [PDF]
YouTube: [Lightning]
[Tree]
[Zebra]
[Four]
[Laplace]
[Purple]
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Texturing fluids
Vivek Kwatra, David Adalsteinsson, T. Kim, Nipun Kwatra, Mark Carlson, Ming Lin
IEEE Transactions on Visualization and Computer Graphics (TVCG) 2007.
[Project] [PDF]
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Modeling ice dynamics as a thin film stefan problem
T. Kim, David Adalsteinsson, Ming Lin
Symposium on Computer Animation (SCA) 2006.
[Project] [PDF]
YouTube: [Roof]
[Fountain]
[Star]
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Physically based animation and rendering of lightning
T. Kim and Ming Lin
Pacific Graphics 2004.
[Project] [PDF]
YouTube: [Cornell Box]
[Ball]
[Electrodes]
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A hybrid algorithm for modeling ice formation
T. Kim, Michael Henson, Ming Lin
Symposium on Computer Animation (SCA) 2004.
[Project] [PDF]
YouTube: [Full Video]
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Visual simulation of ice crystal growth
T. Kim and Ming Lin
Symposium on Computer Animation (SCA) 2003.
[Project] [PDF]
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Inside the levy dragon
Scott Bailey, T. Kim, Robert Strichartz
The American Mathematical Monthly 2002.
[Project]
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