MAT 265: Open Projects in Optical/Motion - Computational Processes Resources


Artwork and Exhibiton

Computational Photography


Muu Gallery

March 11- 27, 2011

'Return of the Unexpected - Computational Photography'
The exhibition features four artworks, each of them challenging either existing or arising photographic conventions in its own way.

By Ben Bogart

Self-Organized Landscapes is a series of collages composed of thousands of closeup images that make up an urban landscape. Approximately ten thousand images are collected from the area of interest. Their colour histograms are the input material fed to the Self-Organizing Map (SOM) algorithm, an approach to Artificial Intelligence that organizes data based on its essential structure. Images that appear similar are located nearby in the resulting composite image while those that are dissimilar appear apart. The SOM represents the structure of the set of patterns fed to it and the world as seen through thousands of fragments.

By Andreas Schmelas
& Stenfan Stubbe

The Artificial Smile camera plays with the notions of perfection and auto-retouch. It is a picture apparatus that takes only smiling people’s pictures, irrespective of their former emotional state. To achieve this the camera takes a picture but overlays it with a smiling mouth drawn from a pre-existing pool of pictures with smiling faces. To generate a maximum level of exaggeration, the smiling mouth is matched as realistically as possible with the mouth in the initatial portrait.
Artificial Smile

By Wolfgang Bittner
& Stijn Belle

In their ongoing research project Belle and Bittner explore new ways of image making by combining recent technology with old photographic principles. Their experiments aim to expand the notions of moment and lens based photography. Along with the design and creation of their own imaging devices, specific ways of looking at reality are generated. In these setups, the relation between the viewer and the viewed is non-linear and very often takes the form of a feedback loop.

By working with exposure times of several minutes, the interaction with the person who is photographed becomes an image shaping element. The final portrait results from the relation and interplay of the functionality of the camera and its subject, and is open for exploration, chance and spontaneity. Portraits of a Machine not only refers to photos taken by a machine, but also portraits of the machine itself.

By Frederic Gmeiner
&Torsten Posselt
& Benjamin Maus

Countless fragments of existing architectural photography are merged into multilayered shapes. The original pictures are analysed and categorised according to their vanishing-points and shapes. Based on this analysis, slices are extracted from source images and composed to form collages that introduce a third abstract point of view next to the original ones of architect and photographer. The resulting fine-art prints are entirely unique each time.

Hold by Pixclache

Computational photography is a term currently best known from the camera industry where many new features in digital cameras are implemented with in-camera processing and software. To a much lesser degree it is so far understood as a new artistic field. What may be the implications of this concept to photographic expression? The seminar aims to give an overview to the field and addresses the topic from the point of view of three artistic projects exhibited in Pixelache 2011 festival.
(A lot of great artists in Computational Photography were invited.)

Aalto University Media Factory


Computational photography as artistic approach
Piloting “At Hand” multitouch installation
CITY SETS – multi-linear urban identities
More ongoing projects
Computational Photography

Computation Photo Course


A course organised by Aalto Media Factory, in collaboration with AAD Department of Media, AST Department of Media Technology and Pixelache Festival.

This is a project-based course for students from different Aalto schools. Students work in pairs or individually to complete their own artistic projects. The results will be presented in the Pixelache Helsinki festival in March, 2011.



Being involved in academia, design industry and conducting his individual experimental work, Jussi Ängeslevä is focussing on embodied interfaces, experiences and services for the public. His work as Creative Director at ART+COM media design agency is consistently yielding international recognition in exhibitions, installations and awards. In parallel he is holding visiting professorship at the Berlin University of the Art teaching Digital Media Design and has been serving as a juror, chair or advisor in various academic and design bodies such as D&AD, ARS Electronica, TEI and Siggraph.
His design ethos is leveraging hardware, software, physical and graphic design in the search for elegance in highly specific solutions, where the meaning of a work is inseparable from the medium communicating it.

By Sandra Dick, Lukas Hartmann

"Monitorphotographie" is a process that adapts the analogue principle of making a photogram to the computer and the screen.
A classical photogram is made by placing objects directly on photosensitive paper and then exposing them briefly to light. Depending on the transparency of the objects, a photographic image of the shapes of the objects is the result. Where an object has casted a shadow, the photographic paper will stay white after being developed, where light has reached it, it turns black.


The work of Attila Csorgo explores the adjoining territories of art and science. He makes experiments with carefully engineered and meticulously adjusted devices of his own design. His works attest to a mindset that is playful and humorous, as well as philosophical.
Hamburger Kunsthalle Presents Attila Csorgo The Archimedean Point
More Images