Yoon Chung Han
Media Art & Technology - M265 Spring 2013





1. Readings - Qualifying exam materials

Overview: In this class, I worked on preparing my qualifying exam with seven readings. Every week, I read one article (or multiple), left some small notes about important parts of the readings, and had discussion based on my tentative thesis topic, 'Body Pattern Sonification for Interactive Art Installation'


Reading list:

1. C. Sommerer and L. Mignonneau, “Designing Interfaces for Interactive Artworks,” in Art and Electronic Media, ed. E. A. Shanken (Phaidon Press, 2009), pp. 254-255.
1a. C. Sommerer and L. Mignonneau, “A-Volve: Designing complex systems for interactive art,” in Art&D: Research and Development in the New Art Practice (NAi Publishers/V2-Organization (January 2, 2005), pp. 208-223.
2. David Rokeby – “Transforming Mirrors: Subjectivity and Control in Interactive Media” (1995) – in Critical Issues in Electronic Media, Penny, Simon, State University of New York Press, Albany, 1995, 133-58 (http://www.davidrokeby.com/mirrorsmirrors.html)
3. T. Y. Levin, “Tones from out of Nowhere”: Rudolph Pfenninger and the Archaeology of Synthetic Sound” Grey Room 12, MIT, Summer 2003, pp.32-79.
4. Paul Demarinis, "An Archaeology of Sound: An Anthropology of Communication" in Art and Innovation - the Xerox PARC Artist-in-Residence Program Craig Harris, ed. M.I.T Press, Cambridge, MA. (1999), pp. 164-184
4a. Paul Demarinis, “Buried in noise” Erkki Huhtamo or Douglas Kahn article
5. Edwin van der Heide “Son-O-House Interactive Sounding Architecture” – in Art&D: Research and Development in the New Art Practice (NAi Publishers/V2-Organization (January 2, 2005), pp.74-83
6. Mark Boyle and Joan Hills – Son et Lumiere for Bodily Fluids and Functions – EEG data
6a. Mark Boyle’s journey to the surface of the earth / J.L. Locher. Stuttgart : Edition Hansjörg Mayer, 1978. “Son et Lumiere for Bodily Fluids and Fuctions” PP.63-72 “Skin Series” (1973) pp.124-130, 169-179
7. “Algorithmic Synesthesia”, The Oxford Handbook of Computer Music and Digital Sound Culture, Worrall, D. R. (2009). Oxford: Oxford University Press. Chapter 15., pp.294-311.




1) A-Volve: Designing complex systems for interactive arts by C. Sommerer and L.Mignonneau



2) David Rokeby – “Transforming Mirrors: Subjectivity and Control in Interactive Media” (1995) – in Critical Issues in Electronic Media, Penny, Simon, State University of New York Press, Albany, 1995, 133-58



3) T. Y. Levin, “Tones from out of Nowhere”: Rudolph Pfenninger and the Archaeology of Synthetic Sound” Grey Room 12, MIT, Summer 2003, pp.32-79.



4) Paul Demarinis, “Buried in noise”



5) Edwin van der Heide “Son-O-House Interactive Sounding Architecture”



6) Mark Boyle and Joan Hills – Son et Lumiere for Bodily Fluids and Functions – EEG data



7) “Algorithmic Synesthesia”

Still working on this reading.