Media Arts and Technology

Graduate Program

University of California Santa Barbara



The changing paradigm of performance practice is creating new virtuosity. This work documents performance multidimensionality, identifying processes of musical expression in the field of new music including acoustic and electronic means, including the exploration of computer-mediated interaction and the use of Augmented Instruments. New mediums are currently seen as extensions of instrumental practice and available for creative purposes during the compositional and performative processes.

International D’Addario Woodwinds and Selmer Paris artist, Silverstein Pro Artist, Henrique Portovedo has found his place in contemporary music by working with composers such as R. Barrett, P. Ferreira Lopes, P. Ablinger, P. Niblock, M. Edwards, among others. Portovedo has more than 40 works for saxophone dedicated to him. He was soloist with several orchestras and ensembles including L’Orchestre d’Harmonie de la Garde Republican, Trinity College of Music Wind Orchestra, Orquestra de Sopros da Universidade de Aveiro, Sond'Art Electric Ensemble etc. Co-founder of QuadQuartet and Artistic Director of Aveiro SaxFest, he recorded for several labels including Naxos and Universal. He was artist in residency at ZKM, Karlsruhe, visiting researcher at Edinburgh University and is now visiting researcher at UC Santa Barbara supported by Fulbright Foundation. Henrique is member of the European Saxophone Comité, Tenor Sax Collective, President of the Portuguese Saxophone Association and was the artistic director of the European Saxophone Congress 2017. Henrique gave concerts and masterclasses at prestigious festivals and conservatoires as Real Conservatorio Superior de Musica de Madrid, Conservatoire Royal de Bruxelles, Mallorca SaxFest and Conservatori Superior de Música de les Illes Balears, Trinity Laban Conservatoire of Music & Dance, Hochschule fur Musik Karlsruhe and more.


Dr Roginska will talk about the latest developments in immersive audio and emerging trends in the field of spatial audio. Her talk will touch on ongoing projects at NYU in the field of immersive sound including research in capturing, reproducing, and simulating immersive experiences for Virtual, Augmented, and Mixed Reality.

Dr. Agnieszka Roginska is Music Associate Professor and Associate Director of the Music Technology program at the Steinhardt School, at New York University. She received a Bachelor’s degree in music from McGill University in Montreal, Canada, with a double major in Piano Performance and Computer Applications in Music. After receiving an M.M. in Music Technology from New York University, she pursued doctoral studies at Northwestern University where she obtained a Ph.D. in 2004. At NYU, Dr. Roginska conducts research in the simulation and applications of immersive and 3D audio including the capture, analysis and synthesis of auditory environments, auditory displays and its applications in augmented acoustic sensing. She is the co-editor of the book titled "Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio". She is an AES Fellow.

For more information about the MAT Seminar Series, go to:


Thea Farhadian is a performer/composer based in San Francisco Bay Area and Berlin. Her projects include solo violin and interactive electronics, acoustic improvisation, solo laptop, radio art, and video. Her solo pieces for violin and electronics combine a classical music background with extended technique and digital processing using the program Max/MSP. In 2016 she released her solo CD, Tectonic Shifts, which integrates the violin with interactive electronics.

Thea's work has been seen internationally at venues which include the Issue Project Room, and Alternative Museum New York City, Galerie Mario Mazzoli, Sowieso, and Quiet Cue in Berlin, the Room Series, the Center for New Music, and Meridian Gallery in San Francisco, the Center for Experimental Art and the Aram Kachaturyan Museum in Yerevan, Armenia, International Women's Electroacoustic Listening Room Project at Bimhaus in Amsterdam.

Thea has held residencies at Steim in the Netherlands and at Bait Makan in Jordan, and at the Montalvo Arts Center in Saratoga, California, and has done several university presentation's and participated in panel discussions at Columbia University in New York, and the City University of London. Thea is a former member of the Berkeley Symphony orchestra where she played under Kent Nagano for ten years. She has an MA in Interdisciplinary Arts from San Francisco State and an MFA in Electronic Music from Mills College, and studied Arabic classical music with Simon Shaheen.

In 2009, she was a lecturer in the Art Department at the University of California, Santa Cruz.

For more information, visit:



The exhibition consists of a wall of 180 photographs organized in 20 thematic clusters of images showing the way of life in 1973 in four James Bay Cree villages in the Canadian sub-arctic. The exhibition also includes 2 large screens featuring video documentation by Andres Burbano of village scenes recorded during two return trips in 2012 and 2014.

In 1973, the Cree invited professor Legrady to photo document their daily life, as a way to strengthen their negotiations with the Canadian government over land rights. At the time, the Québec government had plans for a hydroelectric project that would flood a significant area of Cree land in the James Bay. Although the project went forward, the Cree were able to leverage the issue and negotiate self-governance, improving their political and social position within Québec.

A panel discussion will be held on Thursday, January 18, at 4pm, in room 1312 of the UCSB Library, followed by a reception and exhibition walk-throughs.

Event Flyer


S. Patwardhan, A. Kawazoe, D. Kerr, M. Nakatani, Y. Visell, Too hot, too fast! Using the thermal grill illusion to explore dynamic thermal perception. Proc. IEEE Haptics Symposium, 2018.

J. Jiao, Y. Zhang, D. Wang, Y. Visell, D. Cao, X. Guo, X. Sun, Data-Driven Rendering of Fabric Textures on Electrostatic Tactile Displays. Proc. IEEE Haptics Symposium, 2018.

B. Dandu, I. Kuling, Y. Visell, Where Are My Fingers? Assessing Multi-Digit Proprioceptive Localization. Proc. IEEE Haptics Symposium, 2018.

J. van der Lagemaat, I. Kuling, Y. Visell, Tactile Distances Are Greatly Underestimated in Perception and Motor Reproduction. Proc. IEEE Haptics Symposium, 2018.

M. A. Janko, Z. Zhao, M. Kam, Y. Visell, A partial contact frictional force model for finger-surface interactions. Proc. IEEE Haptics Symposium, 2018.


The exhibition will be on display from September 2017 until March 2018 at the Zentrum für Kunst und Medien (Center for Art and Media), one of Europe’s most important digital media arts museums.

"Voice of Sisyphus" consists of a large projection of a black and white photograph taken at a formal ball, an image reminiscent of the staging of the Alain Resnais film "Last Year in Marienbad". Custom software was developed that unfolds in 8 audio-visual phases, each with a specific set of image segmentation, filtering, and animation, translating the pixel data into a continuous 4 channel sonic experience distributed through the four corners of the exhibition space.

Production credits include: George Legrady (concept and project development), Ryan McGee (image analysis, sound synthesis and spatialization software), and Joshua Dickinson (audio-visual composition software).


Past News  

End of Year Show

About MAT

Media Arts and Technology (MAT) at UCSB is a transdisciplinary graduate program that fuses emergent media, computer science, engineering, electronic music and digital art research, practice, production, and theory. Created by faculty in both the College of Engineering and the College of Letters and Science, MAT offers an unparalleled opportunity for working at the frontiers of art, science, and technology, where new art forms are born and new expressive media are invented.

In MAT, we seek to define and to create the future of media art and media technology. Our research explores the limits of what is possible in technologically sophisticated art and media, both from an artistic and an engineering viewpoint. Combining art, science, engineering, and theory, MAT graduate studies provide students with a combination of critical and technical tools that prepare them for leadership roles in artistic, engineering, production/direction, educational, and research contexts.

The program offers Master of Science and Ph.D. degrees in Media Arts and Technology. MAT students may focus on an area of emphasis (multimedia engineering, electronic music and sound design, or visual and spatial arts), but all students should strive to transcend traditional disciplinary boundaries and work with other students and faculty in collaborative, multidisciplinary research projects and courses.